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Friday, May 26, 2017

Kickstarter - Wandering Monster Decks for 5E and Pathfinder!


Wandering Monster Decks for 5E and Pathfinder is a Kickstarter by Nord Games. I've enjoyed backing their previous KSs as they seem to have a nice handle on GM accessories regardless of system used.

What I find interesting with this offering is that they have licensed content from both Frog God Games and Kobold Press in addition to using the core creatures for both Pathfinder and 5e.

Now, I know the question on the minds of many: Why am I even looking at this if it doesn't directly support Swords & Wizardry, OSRIC or some other OSR system? Because looking at the card backs, they appear fairly systemless. So long as you have access to a monster book of sorts appropriate for the deck you are using for your system, it looks like you are good to go. Obviously, Tome of Beasts and Fifth Edition Foes require a specific reference book.

Still, I'd love a deck of cards that refers to Swords & Wizardry Monstrosities... hint... hint ;)

12 bucks a deck makes this a very fair deal.

40% Off Many of the Troll Lord PDFs - Today Only

Sorry for the late notification - the email came in around 2PM but I only caught it now.


Here are the direct links:

For the Player

Monsters (actually only 15%, so not linked)

Adventures

World of Aihrde

Remember, use of The Tavern's Affiliate links keeps the lights on here at The Tavern :)

OSR Extravaganza Sale - The Picks - Random Esoterica invade the Town of Brighton in the Misty Isles

The OSR Extravaganza Sale is in full swing. Its time for The Tavern to make some picks and the occasional "deep track" ;)

+James Raggi 's Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra is a mouthful. It is ALSO extremely useful and full of inspiration when you want that "special" creature to entertain your players (and gives some insight into LotFP Weird Fantasy rules).
Looking to instill a little fear in your game? Then look no further! Nothing brings the thrill – and terror – of discovery to a game like new monsters. Faced with the unknown, mighty-thewed heroes tremble in their hauberks, wizened wizards fumble with their spell books, and even the most audacious of rogues hesitate before plunging into battle. Nevermore worry that your players have memorized every monster’s stat, power and weakness. Nevermore resort to tired fantasy clich├ęs, and worn out monsters fought a thousand times before. The Random Esoteric Creature Generator ensures that each monster your PCs cross is unique, unexpected, and best of all – unknown. With an unlimited number of horrific combinations, this is the last monster book you will ever need. Bring terror back to the table with the Random Esoteric Creature Generator
Rules Set: Systems-neutral, designed to be used with any RPG  $7.99  $6.79
Dark Times in Brighton - An adventure and a town designed for Labyrinth Lord, but really for the OSR ruleset of your preference. Who doesn't need a town for his or her players to be based in?
Dark Times in Brighton is an adventure for four to six characters of 1st - 2nd level. Although designed as a Labyrinth LordTM compatible product, It is easily compatible with most fantasy RPG systems.  In addition to the adventure itself, contained within these pages are details of Brighton and its people, a town that could easily become an important part of your character's careers as adventurers. 
The town of Brighton exists in the north, at the source of the Daakencraags where the Darkenwolde Forest shades the winding Brother’s River. The legendary adventurer, Richan Thatcher (along with his party of adventurers) carved the place away from a once mighty goblin kingdom. It has prospered for many long decades, until now. Townsfolk are disappearing from the surrounding countryside. Goblins are on the march once more. If that wasn’t enough, a terrible blighting disease has infected the waters and not even the curative magics of the Temple of the Winds can thwart it. This is indeed a very dark time for Brighton. Too old to do anything about it himself, Thatcher has sent out a call to any adventurers who will swear their swords to his mighty town and its innocent people. 
Are your players hero enough to face down a growing goblin horde? Are they brave enough to fell the mighty goblin shaman, Vir-Kayik? Are they clever enough to find the source of the blight and cleanse the town’s water source? Are they the light to end these dark times in Brighton?                                        $5.00  $4.25
Misty Isles of the Eld - Dude, its got a meth-fruit plantation house! Heh. I was given a print copy of this at last year's NTRPG Con. It was a trip to flip through on the flight home ;)
Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes and Fever-Dreaming Marlinko. 
What's inside its 104 pages:
-Four dungeons. The Vat Complex (with its menacing sealed off-west wing, body-horrific industrial process and pocket dimensions), the flying god-prison Monument Five, the meth-fruit Plantation House and Colonel Zogg's Pagoda Bunker.
-Full “extra-planar” pointcrawl. The wilderness crawl spreads over one main isle and two smaller islets subdivided by massive, movable grubs.
-An “Anti-Chaos Index.” Through their actions the players shape the very reality of the Isles. Sometimes for the better, sometimes for the worst, but always for the weird.
-A slew of new otherwordly monsters.
-A large collection of bizarre technological Eldish artifacts and treasure. Includes a random generator for miscellaneous artifacts picked up.
-A new psionicist player class, the Psychonaut, with a soft scifi twist. Including its own powers and mutations.                                          $12.00  $10.20
 For the complete Tenkar's Tavern series of posts highlighting the notable picks of the OSR Extravaganza Sale, follow this link. New posts added daily.

Remember, your use of The Tavern's affiliate links helps keep the candles burning and the taps flowing at The Tavern. As always, we thank you.
 

OSR Extravaganza Sale - OSRIC Adventures Bundle - 8 Adventures for 10 Bucks

Expeditious Retreat Press is offering a bundle of OSRIC Adventures from their Advanced Adventures line - 8 adventures in PDF for $10 bucks. At that price it's hard to go wrong. So, what's in the bundle you might ask?

The Lost Keys of Solitude is an OSRIC(TM) module designed for 6-8 adventurers of levels 6-10.

While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his possessions gone, all except for two golden tiles: one embossed with the image of a bull with his hrons down and ready to charge, the other a tiger poised and ready to pounce. When the tiles are placed next to each other so that the bull and tiger face one another, the embossed images move, fusing the two pieces into one. The newly created image is the bull and tiger locked in combat. The fused piece is easily separated, and when separated, the images of the bull and tiger return to norm...

Stonesky Delve is An OSRIC(tm) module designed for 6-10 adventures of levels 4-7.

Giant Stonesky Mountain has been a spiritual home for the Dwarves since the first clan received the 4 Pillars of the Underearth from Motsognir. The voice of the dwarven deity purified the halls and caves under Stonesky and the mountain has been a sanctified place for all the various dwarven peoples. And now, as lamentable dwarven internal conflicts rage on, a new entrance into the Stonesky has prompted an exploratory party. Unwilling to send his own into the dark hole when they are so desperately needed elsewhere, the local Hlaford's hired you for your delving expertise. Your mission - enter, explore, map, and do not return to the surface until the passing of three days!

The Frozen Wave Satsuma is An OSRIC(tm) module designed for 6-8 adventures of levels 3-5.

A bank of frigid fog rolls down the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in civilized lands. All know that the fog must hide a larger ship of some equally strange design, for the raiders strike from small boats which would surely capsize in the open seas.

What dangers await upon the cold and windy ocean? What terrible foreign ship lurks within the haze, hiding like a lion upon the wine-dark sea? Into this fog travels the intrepid party - seeking to solve the mystery of The Frozen Wave Satsuma!

The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10.

The ancient name of Anadi is legendary among sages, mystics, and wizards throughout the land. It was the Great Sage herself who researched countless magical rituals and spells commonly used today. Yet none know what ultimately became of Anadi; rumors abound that she ascended to godhood, she was enslaved by some demon of the nether planes, or that she simply died and is buried in some long forgotten location.

The Obsidian Sands of Syncrates is an OSRIC(tm) module designed for 6-10 adventures of levels 4-7. It was the tournament adventure at GenCon Indy 2011.

Returning from a successful trading voyage to far-away lands, the party's ship is stranded in the doldrums. After two days without any wind, the sky darkens and small particles of black ash fall like a dark snow. The party's two native guide-translators panic and begin wildly yelling, quickly whipping themselves into a fury of fear. Faster than the group can react, the two guides pull their small knives and stab themselves in the chest repeatedly as they jump over the side of the ship...

Redtooth Ridge is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3.The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed the cup before fleeing towards Redtooth Ridge. Without her cup, her tree with die before it can reproduce and she will die with it. In her distress, she has offered a reward of a beautiful coral necklace in exchange for her plain wooden cup. The call has gone out and surely a party exists willing to assault Redtooth Ridge?

The Red Mausoleum: The populated regions north of the Sistermoors have enjoyed over a century of respite from the wars that once plagued the area. However, within the past year, baronial patrols have reported clashes with undead and other dark creatures brave enough to strike out from the moors into the forests of men and elves. The Baron’s sage suspects that the undead issue out of the mysterious ancient landmark known as the Red Mausoleum located somewhere on the wild stretches of the moors!

The Seven Shrines of Nav'k-Qar is An OSRIC(tm) module designed for 6-8 adventurers of levels 8-12.

Nav'k-Qar! A name lost to antiquities and feared only by scholars who know of the dread toad god's former power... once surrounded by a cult which performed the most vile and evil acts in his honor. Now that all of his followers are long dead and the temples of the Gray One completely destroyed, the final resting place of the cult's last riches has been a source of speculation for generations. At long last, one scholar discovered the location of that elusive shrine, the greatest one of all... the fabled Seven Shrines!

Do you have the strength, knowledge and skill to penetrate the horrors of that dread place and wrest the vast treasure from the jaws of the Gray One himself?

For the complete Tenkar's Tavern series of posts highlighting the notable picks of the OSR Extravaganza Sale, follow this link. New posts added daily.

Remember, your use of The Tavern's affiliate links helps keep the candles burning and the taps flowing at The Tavern. As always, we thank you.

Thursday, May 25, 2017

Fat Goblin Games "One Dollar Sale - Some OSR and GM Tools are Included



Fat Goblin Games is running a "One Dollar Sale" on many of their lines of releases (not all). Much of it is Pathfinder, so if that strikes your fancy, have at it. There is, however, some OSR goodness and some GM tools included in the sale.

The OSR releases include the following at a buck a piece:

Bride of the Darkened Rider, an adventure for the DCC RPG

Basilisk Goggles and Wishing Wells, a magic item resource for LL and other OSR games

Sinister Serpents: New forms of Dragonkind - I reviewed this a while back. Its a very nice way to keep your players on their toes.

GM Resources include the following at a buck a piece:


The GM's Cartographer Companion

The GM's World Building Journal

The GM's Adventure Planner

The GM's Monster Memoir

The GM's Allies and Adversaries Journal

The Master Player's Adventures Journal

The GM's Star Log

Don't forget the OSR Extravaganza Sale :)

5% of all sales made through The Tavern's Affiliate Links goes to support The Tavern. I appreciate all of the support.



No Testing of the Facebook Live Feed Tonight - Its Snot Right

Well, the cold that Rach was nice enough to share with me has come full swing. I really doubt anyone wants to view and listen to a Facebook Live feed with me blowing my nose (its also why I told Rach that although Indian food might clear the sinuses for dinner tonight, we will not be doing any other patrons a favor ;)

Might attempt it this weekend. We'll see. Hasn't helped that its been raining all damn day. Sigh.

Still, gives me time to make some picks for the OSR Extravaganza Sale :)

OSR Extravaganza Sale - The Picks - The Barrel Rider went to The Majestic Wilderlands



Some OSR publishers were left in the cold when the OSR Extravaganza Sale kicked off yesterday. Have no fear! They are back and with deeper discounts than the rest.

Barrel Rider Games+James Spahn ) best known for White Star and the series of White Box releases, has entered the fray:
A few of Barrel Rider Games' White Box and White Star products seem to have slipped past the OSR Extravaganza! But fear not! Not only are all of these following products on sale for the duration of the OSR Extravaganza, they're also 20% off instead of the current sale price of 15% 
Products discounted at 20% include: White Box Companion [Swords & Wizardry], White Box Treasures [Swords & Wizardry], White Box Bestiary [Swords & Wizardry], White Box Adventures: The Wererat's Well [Swords & Wizardry], White Box Adventures: The Wizard's Tower [Swords & Wizardry], White Box Adventures: The Dragon's Hoard [Swords & Wizardry], White Box Omnibus [Swords & Wizardry], White Box Demihumans [Swords & Wizardry], White Box Companion II [Swords & Wizardry], White Box Options: Psychic Talents [Swords & Wizardry], White Box Classics: Reluctant Heroes [Swords & Wizardry], Uttin [White Star], Combat Medic [White Star], Brimling [White Star], Rock Star [White Star], White Box Gothic [Swords & Wizardry] and White Box Compendium [Swords & Wizardry]! 
Other OSR products currently on sale as part of the OSR Extravaganza at 15% off include all of Barrel Rider Games' Labyrinth Lord and Starships & Spacemen products like Class Compendium, They're Only Kobolds and the 2012 Barrel Rider Bundle!
Bat in the Attic Games ( +Rob Conley ) is also offering deep discounts:

The Majestic Wilderlands - From the City-State of the Invincible Overlord to the ancient city of Viridistan the wilderness is thick with dungeons and ruins. Contained in this book are the background and rules used in a campaign thirty years in the making. You will find over two dozen classes ranging from Soldiers to Mountebanks and races of Reptile Men to Half-Viridians. New races, magic variants, creatures, and magic items can be found within these pages. Also included is a complete overview of the Majestic Wilderlands. Begin your journey into the Majestic Wilderlands and become the next person to carve their mark in the hall of destiny. A 140 page rules supplement compatible with the Swords & Wizardry rules and a guide to the Majestic Wilderlands $7.00  $4.20

Scourge of the Demon Wolf - Three died. They were mauled beyond recognition. The Baron sent his huntsmen to kill the beasts and for a fortnight they tramped across the countryside. Between their whoring and drinking they killed twelve wolves, parading their skins through the village. They were hung on poles as trophies of victory. Then the huntsmen left, the beasts slain, the village saved… so we thought. As the fields turned golden under the summer sun the killings began again. Four more died. Then the Baron's man, the bailiff, was killed on the high meadow in sight of Mitra's Temple. His screams could be heard well into the village. He was only identified after we reassembled the pieces. With the priest's help I wrote a report to our liege, the Baron of Westtower. My report ended with, There will be no harvest until the beast is slain and the killings stopped.
A 72 page adventure compatible with the Swords & Wizardry  rules and a setting supplement to the Majestic Wilderlands. detailing a small barony, a complete fantasy village, a conclave of mages, a crossroads hamlet, and a camp of wandering beggars. $10.00  $6.00

I'd like to mention my two PWYW releases - Pocket Creatures Volumes 1 & 2. Grab them for free. Use them. Enjoy.

All posts for the OSR Extravaganza Sale can be found using this link.